Haskell The Ultimate Beginner s Guide to Learn Haskell Programming Step by Step 1st Edition by Claudia Alves – Ebook PDF Instant Download/DeliveryISBN: 8591983451, 979-8591983451
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Product details:
ISBN-10 : 8591983451
ISBN-13 : 979-8591983451
Author: Claudia Alves
First, the Haskell programming language is not named after Eddie Haskell, the sneaky double-dealing neighbor kid in the ancient TV sitcom, Leave It To Beaver.Haskell is named after Haskell Brooks Curry, an American mathematician and logician. If you don’t know, logicians create models to describe and define human reasoning, for example, problems in mathematics, computer science, and philosophy. Haskell’s main work was in combinatory logic, a notation designed to eliminate the need for variables in mathematical logic. Combinatory logic captures many key features of computation and, as a result, is useful in computer science. Haskell has three programming languages named after him: Haskell, Brooks, and Curry.Haskell the language is built around functions, useful blocks of code that do specific tasks.
Haskell The Ultimate Beginner s Guide to Learn Haskell Programming Step by Step 1st Table of contents:
Chapter I
Types and type classes
Believe in the type
Type variables
Type classes step by step (1st part)
Chapter II
The syntax of functions
Pattern adjustment
Guardians, Guardians!
Where?
Let it be
Case expressions
Chapter III
Recursion
Hello recursion!
The impressive maximum
A few more recursive functions
Quicksort!
Thinking recursively
Chapter IV
Higher order functions
Currified functions
Higher order in your order
Associations and filters
Lambdas
Folds and origami
Application of functions with $
Composition of functions
Chapter V
Modules
Loading modules
Data.List
Data.Char
Data.Map
Data.Set
Creating our own modules
Chapter VI
Creating our own types and type classes
Introduction to algebraic data types
Registration syntax
Type parameters
Derived instances
Type synonyms
Recursive data structures
Type classes step by step (2nd part)
The Yes-No type class
The functor type class
Families and martial arts
Chapter VII
Input and output
Hello World!
Files and data streams
Command line parameters
Randomness
Byte strings
Exceptions
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Tags: The Ultimate Beginner, Haskell Programming, Step by Step, Claudia Alves