Guide to Competitive Programming: Learning and Improving Algorithms Through Contests (Undergraduate Topics in Computer Science) 2nd edition by Antti Laaksonen – Ebook PDF Instant Download/Delivery: 3030393571, 9783030393571
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Product details:
ISBN 10: 3030393571
ISBN 13: 9783030393571
Author: Antti Laaksonen
Building on what already is the most comprehensive introduction to competitive programming, this enhanced new textbook features new material on advanced topics, such as calculating Fourier transforms, finding minimum cost flows in graphs, and using automata in string problems. Critically, the text accessibly describes and shows how competitive programming is a proven method of implementing and testing algorithms, as well as developing computational thinking and improving both programming and debugging skills.
Guide to Competitive Programming: Learning and Improving Algorithms Through Contests (Undergraduate Topics in Computer Science) 2nd table of contents:
1. Introduction
2. Programming Techniques
3. Efficiency
4. Sorting and Searching
5. Data Structures
6. Dynamic Programming
7. Graph Algorithms
8. Algorithm Design Topics
9. Range Queries
10. Tree Algorithms
11. Mathematics
12. Advanced Graph Algorithms
13. Geometry
14. String Algorithms
15. Additional Topics
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Tags: Guide, Competitive Programming, Learning, Improving Algorithms, Undergraduate Topics, Computer Science, Antti Laaksonen


