Feminism in Play 1st Edition by Kishonna L. Gray, Gerald Voorhees, Emma Vossen – Ebook PDF Instant Download/Delivery: 3319905384, 978-3319905389
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Product details:
ISBN 10: 3319905384
ISBN 13: 978-3319905389
Author: Kishonna L. Gray, Gerald Voorhees, Emma Vossen
Feminism in Play focuses on women as they are depicted in video games, as participants in games culture, and as contributors to the games industry. This volume showcases women’s resistance to the norms of games culture, as well as women’s play and creative practices both in and around the games industry. Contributors analyze the interconnections between games and the broader societal and structural issues impeding the successful inclusion of women in games and games culture. In offering this framework, this volume provides a platform to the silenced and marginalized, offering counter-narratives to the post-racial and post-gendered fantasies that so often obscure the violent context of production and consumption of games culture.
Table of contents:
Chapter 1: Introduction: Reframing Hegemonic Conceptions of Women and Feminism in Gaming Culture
Part I: Neither Virgin Nor Vixen: Representations of Women
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Chapter 2: Women by Women: A Gender Analysis of Sierra Titles by Women Designers
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Chapter 3: The Material Undermining of Magical Feminism in BioShock Infinite: Burial at Sea
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Chapter 4: From Sirens to Cyborgs: The Media Politics of the Female Voice in Games and Game Cultures
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Chapter 5: The Magnificent Memory Machine: The Nancy Drew Series and Female History
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Chapter 6: The Sexual Politics of Video Game Graphics
Part II: All Made Up: Gendering Assemblages
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Chapter 7: Women’s Experiences on the Path to a Career in Game Development
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Chapter 8: Rule Makers vs. Rule Breakers: The Impact of Legislative Policies on Women Game Developers in the Japanese Game Industry
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Chapter 9: Sexism and the WoW Girl: A Study of Perceptions of Women in World of Warcraft
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Chapter 10: With Great Power Comes Great Responsibility: Video Game Live Streaming and Its Potential Risks and Benefits for Female Gamers
Part III: Beyond Feminization: Gaming and Social Futures
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Chapter 11: Doing/Undoing Gender with the Girl Gamer in High-Performance Play
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Chapter 12: The Magic Circle and Consent in Gaming Practices
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Chapter 13: Shoot the Gun Inside: Doubt and Feminist Epistemology in Video Games
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Chapter 14: Women Agents and Double-Agents: Theorizing Feminine Gaze in Video Games
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Chapter 15: Feminism and Gameplay Performance
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Tags: Kishonna L Gray, Gerald Voorhees, Emma Vossen, Feminism in Play