HCI International 2020 Late Breaking Papers 1st edition by Constantine Stephanidis,Aaron Marcus,Elizabeth Rosenzweig – Ebook PDF Instant Download/Delivery:9783030601133,3030601137
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ISBN 10:3030601137
ISBN 13:9783030601133
Author:Constantine Stephanidis,Aaron Marcus,Elizabeth Rosenzweig
This book constitutes late breaking papers from the 22nd International Conference on Human-Computer Interaction, HCII 2020, which was held in July 2020. The conference was planned to take place in Copenhagen, Denmark, but had to change to a virtual conference mode due to the COVID-19 pandemic. From a total of 6326 submissions, a total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings before the conference took place. In addition, a total of 333 papers and 144 posters are included in the volumes of the proceedings published after the conference as “Late Breaking Work” (papers and posters). These contributions address the latest research and development efforts in the field and highlight the human aspects of design and use of computing systems. The 54 late breaking papers presented in this volume were organized in two topical sections named: User Experience Design and Evaluation Methods and Tools; Design Case Studies; User Experience Case Studies.
HCI International 2020 Late Breaking Papers 1st Table of contents:
User Experience Design and Evaluation Methods and Tools
Detailed Usability Heuristics: A Breakdown of Usability Heuristics to Enhance Comprehension for Novice Evaluators
Investigating a Design Space for Developing Design Thinking in Electronic Healthcare Records
The Effect of Device-Affordance Alignment with the User Goal on User Experience
Brainstorming for Sensemaking in a Multimodal, Multiuser Cognitive Environment
Open Source DMIs: Towards a Replication Certification for Online Shared Projects of Digital Musical Instruments
Great UI Can Promote the “Do Everything Ourselves” Economy
From UCD to HCD and Beyond. Conciliating the Human Aims Between Philosophy and Design Education
Using Traditional Research Methods in Contemporary UX Surveying
Dynamic Generative Design System
Detriments to Cultural Sensitivity in HCI Design Processes: Insights from Practitioners’ Experiences in India
Human Factors Evaluation Principals for Civil Aircraft Flight Deck Controls Design and Integration
Reviewing and Predicting Human-Machine Cooperation Based on Knowledge Graph Analysis
Adoption of the HTA Technique in the Open Source Software Development Process
Exploring the Digital Native Assessment Scale as an Indicator for Building More Effective User Experiences
The Aware User Experience Model, Its Method of Construction and Derived Heuristics
Is It Possible to Predict Human Perception of Video Quality? The Assessment of Sencogi Quality Metric
Play to Improve: Gamifying Usability Evaluations in Virtual Reality
Assessing the Human Factor of Cybersecurity: Can Surveys Tell the Truth?
Creating a Feedback Loop Between Persona Development and User Research Towards Better Technology Acceptance
Research on Kansei of Visual Literacy of Regional Cultural Experience in Product Shaping Design
Research on Servicesecape Innovation Methods Based on Design Thinking
Cocreating Value with Customers: A Case Study of a Technology-Based Startup
Strategies for Smart Service Prototypes – Implications for the Requirements Elicitation in the Early Development Stages
An Integrated Framework of Product Kansei Decision-Making Based on Hesitant Linguistic Fuzzy Term Sets
Positioning Participant Engagement in Participatory Design
Design Case Studies
Increasing Awareness of Avalanche DANGER: Redesigning a Bulletin
Explore an Evolution of Physical Education Based on Virtual Reality Lab for Traditional Ethnic Minorities’ Sports
Information Design to Save Lives: Visualizing Data in the Design of Overdose Kits
Policy Making Analysis and Practitioner User Experience
Research on the Smartable Design Paths of Modern Museum — A Case Study on Jingzhou Museum
Multisensory HCI Design with Smell and Taste for Environmental Health Communication
Designing Palpable Data Representations
Personal Air Pollution Monitoring Technologies: User Practices and Preferences
On Designing a Slot Sharing E-Platform for Liner Shipping Services
Smart City Through Design: Preparation of a New Wayfinding System in Prague
Mystery Shopping in Public Transport: The Case of Bus Station Design
Preliminary Design of an ‘Autonomous Medical Response Agent’ Interface Prototype for Long-Duration Spaceflight
The Kansei Images of Blister Packaging Through Tactile Perception
User Experience Case Studies
A Study on User Preference: Influencing App Selection Decision with Privacy Indicator
User Experience of Alexa, Siri and Google Assistant When Controlling Music – Comparison of Four Questionnaires
A Study on the Cross-Screen User Experience of Watching Live Streaming News
How Contextual Data Influences User Experience with Scholarly Recommender Systems: An Empirical Framework
rScholar: An Interactive Contextual User Interface to Enhance UX of Scholarly Recommender Systems
An Observation on the Behavior of Smartphone Addicts at Taipei Mass Rapid Transportation Station
Subjective Usability and Will of Use on mHealth Application for Postpartum Emotional Disorder – A Case of We’ll
Understanding User Engagement in Information and Communications Technology for Development: An Exploratory Study
The Impact of Advertisements on User Attention During Permission Authorization
User Experience in Kiosk Application for Traceability of Fishery Products
Authentication of Choice on Mobile Devices: A Preliminary Investigation
Measuring Users’ Psychophysiological Experience in Non-linear Omnichannel Environment
The Effect of Experience on Learnability and Usability of a Neuroimaging Platform
Multiuser Human-Computer Interaction Settings: Preliminary Evidence of Online Shopping Platform Use by Couples
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