How to Be a Coder Learn to Think Like a Coder with Fun Activities Then Code in Scratch 3.0 Online 1st Edition by Kiki Prottsman – Ebook PDF Instant Download/Delivery: 9781465478818, 1465478817
Full download How to Be a Coder Learn to Think Like a Coder with Fun Activities Then Code in Scratch 3.0 Online 1st Edition after payment
Product details:
ISBN 10: 1465478817
ISBN 13: 9781465478818
Author: Kiki Prottsman
Each of the fun craft activities included in this book will teach you about a key concept of computer programming and can be done completely offline. Then you can put your skills into practice by trying out the simple programs provided in the online, child-friendly computer language Scratch.
This crafty coding book breaks down the principles of coding into bite-sized chunks that will get you thinking like a computer scientist in no time. Learn about loops by making a friendship bracelet, find out about programming by planning a scavenger hunt, and discover how functions work with paper fortune tellers. Children can then use their new knowledge to code for real by following the clear instructions to build programs in Scratch 3.0.
Perfect for kids aged 7-9, the various STEAM activities will help teach children the crucial skills of logical thinking that will give them a head-start for when they begin programming on a computer. Famous scientist pages teach children about coding pioneers, such as Alan Turing and Katherine Johnson, and topic pages, such as the Internet, give kids a wider understanding of the subject.
Written by computer science expert Kiki Prottsman, How to be a Coder is so much fun kids won’t realize they’re learning!
Table of contents:
4 How the book works
6 Getting ready
Crafty coding
10 Origami algorithm
14 Ada Lovelace
16 Paper pixels
18 Scavenger hunt program
20 Debugging drawings
22 Loopy orchestra
24 Creative outlines
26 Games
28 Illustration collaboration
30 Persistence pointing
32 Conditional questions
34 The if/else dance
36 Alan Turing
38 Balloon events
40 Input/output recipe
44 Hardware
46 Catch me collisions
48 Variable paper chain
50 Fortune-teller function
54 Katherine Johnson
56 Parameter path
58 Decompose a castle
62 Pattern matching creepy-crawlies
64 Abstraction story
66 Remixing rhymes
68 The internet
Computer coding
72 Getting Scratch
74 Using Scratch
76 Coding in Scratch
78 Sprites
80 Algorithms
84 Programming languages
86 Coding programs
88 Debugging
90 Loops
92 Creativity
94 Collaboration
96 Persistence
98 Conditionals
100 If/else
102 Events
104 Input/output
106 Collisions
108 Variables
110 Satoru Iwata
112 Functions
114 Functions with parameters
116 Decomposition
120 Pattern matching
122 Abstraction
124 Bill Gates
126 Remixing
130 Minicomputers
132 micro:bit
135 Answers
136 Did you know?
138 Glossary
140 Index
144 Acknowledgments
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Tags: Kiki Prottsman, Coder, Fun Activities, Code, Scratch 3 0 Online