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Product details:
- ISBN-10 : 1315518317
- ISBN-13 : 9781315518312
- Author : Vít Šisler
Table of contents:
Level Up: Methods for Studying Video Games and Religion
PART 1 Textual and Audiovisual Narratives
1 Critical Discourse Analysis: Studying Religion and Hegemony in Video Games
2 Gaming Elicitation in Episodic Interviews: Let’s Play Baptism
PART 2 In-Game Performance
3 An Ethnographic Method for the Study of Religion in Video Game Environments
4 Surreal Impersonation
PART 3 Production and Design
5 Design-Based Research: Mobile Gaming for Learning Jewish History, Tikkun Olam, and Civics
6 Phenomenological Hermeneutics as a Bridge Between Video Games and Religio-Aesthetics
PART 4 Interactivity and Rule System
7 Empirical Triangulation: Applying Multiple Methods to Explore Religion and Myth Through Video Games
8 Petri Net Modeling: Analyzing Rule-Based Representations of Religion in Video Games
9 Qualitative In-Depth Interviews: Studying Religious Meaning-Making in MMOs
PART 5 Gamer-Generated Content
10 Normalized Social Distance: Quantitative Analysis of Religion-Centered Gaming Pages on Social Networks
11 Coding Comments on Gaming Videos: YouTube Let’s Plays, Asian Games, and Buddhist and Hindu Religions
Critical Reflection
12 How to Study Religion and Video Gaming: A Critical Discussion
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