The Routledge Companion to Media Studies and Digital Humanities 1st Edition by Jentery Sayers- Ebook PDF Instant Download/Delivery: 1138844306, 978-1138844308
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Product details:
ISBN 10: 1138844306
ISBN 13: 978-1138844308
Author: Jentery Sayers
Although media studies and digital humanities are established fields, their overlaps have not been examined in depth. This comprehensive collection fills that gap, giving readers a critical guide to understanding the array of methodologies and projects operating at the intersections of media, culture, and practice. Topics include: access, praxis, social justice, design, interaction, interfaces, mediation, materiality, remediation, data, memory, making, programming, and hacking.
Table of contents:
Chapter 1: Theory/Practice
Chapter 2: #Cut/Paste+Bleed
Chapter 3: Analog Girls in Digital Worlds
Chapter 4: (CYBER) Ethnographies of Contact, Dialogue, Friction
Chapter 5: Of, by, and for the Internet
Chapter 6: Women who Rock
Chapter 7: Decolonizing the Digital Humanities in Theory and Practice
Chapter 8: Interactive Narratives
Chapter 9: Wear and Care
Chapter 10: A Glitch in the Tower
Chapter 11: Game Studies for Great Justice
Chapter 12: Self-Determination in Indigenous Games
Chapter 13: Making Meaning, Making Culture
Chapter 14: Contemporary and Future Spaces for Media Studies and Digital Humanities
Chapter 15: Finding Fault Lines
Chapter 16: Game Mechanics, Experience Design, and Affective Play
Chapter 17: Critical Play and Responsible Design
Chapter 18: A Call to Action
Chapter 19: Wearable Interfaces, Networked Bodies, and Feminist Sleeper Agents
Chapter 20: Deep Mapping
Chapter 21: Smart Things, Smart Subjects
Chapter 22: Approaching Sound
Chapter 23: Algorhythmics
Chapter 24: Software Studies Methods
Chapter 25: Physical Computing, Embodied Practice
Chapter 26: Turning Practice Inside Out
Chapter 27: Conjunctive and Disjunctive Networks
Chapter 28: From “Live” to Real Time
Chapter 29: ICYMI
Chapter 30: Images on the Move
Chapter 31: Lost in the Clouds
Chapter 32: Scaffolding, Hard and Soft
Chapter 33: Obsolescence and Innovation in the Age of the Digital
Chapter 34: Futures of the Book
Chapter 35: Becoming A Rap Genius
Chapter 36: Traversals
Chapter 37: New Media Arts
Chapter 38: Apprehending the Past
Chapter 39: Experiencing Digital Africana Studies
Chapter 40: Engagements with Race, Memory, and the Built Environment in South Africa
Chapter 41: Relationships, Not Records
Chapter 42: Searching, Mining, and Interpreting Media History’s Big Data
Chapter 43: The Intimate Lives of Cultural Objects
Chapter 44: Timescape and Memory
Chapter 45: Programming as Literacy
Chapter 46: Expressive Processing
Chapter 47: Building Interactive Stories
Chapter 48: Reading Culture through Code
Chapter 49: Critical Unmaking
Chapter 50: Making Things to make Sense of Things
Chapter 51: Environmental Sensing and “Media” as Practice in the Making
Chapter 52: Approaching Design as Inquiry
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Tags: Jentery Sayers, Routledge Companion, Media Studies, Digital Humanities